Wojciech Kozlowski
3e6c95d188
Closes #31 Reviewed-on: https://git.wojciechkozlowski.eu/wojtek/musichoard/pulls/32
370 lines
9.5 KiB
Rust
370 lines
9.5 KiB
Rust
use std::marker::PhantomData;
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use musichoard::TrackFormat;
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use ratatui::{
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backend::Backend,
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layout::{Alignment, Rect},
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style::{Color, Style},
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widgets::{Block, BorderType, Borders, List, ListItem, ListState, Paragraph},
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Frame,
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};
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use super::app::{App, Category};
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struct ArtistArea {
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list: Rect,
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}
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struct AlbumArea {
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list: Rect,
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info: Rect,
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}
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struct TrackArea {
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list: Rect,
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info: Rect,
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}
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struct FrameAreas {
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artists: ArtistArea,
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albums: AlbumArea,
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tracks: TrackArea,
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}
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struct SelectionList<'a> {
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list: List<'a>,
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state: ListState,
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}
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struct ArtistState<'a> {
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list: SelectionList<'a>,
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active: bool,
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}
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struct AlbumState<'a> {
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list: SelectionList<'a>,
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info: Paragraph<'a>,
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active: bool,
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}
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struct TrackState<'a> {
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list: SelectionList<'a>,
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info: Paragraph<'a>,
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active: bool,
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}
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struct AppState<'a> {
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artists: ArtistState<'a>,
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albums: AlbumState<'a>,
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tracks: TrackState<'a>,
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}
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pub struct Ui<APP> {
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_phantom: PhantomData<APP>,
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}
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impl<APP: App> Ui<APP> {
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pub fn new() -> Self {
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Ui {
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_phantom: PhantomData,
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}
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}
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fn construct_areas(frame: Rect) -> FrameAreas {
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let width_one_third = frame.width / 3;
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let height_one_third = frame.height / 3;
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let panel_width = width_one_third;
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let panel_width_last = frame.width - 2 * panel_width;
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let panel_height_top = frame.height - height_one_third;
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let panel_height_bottom = height_one_third;
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let artist_list = Rect {
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x: frame.x,
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y: frame.y,
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width: panel_width,
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height: frame.height,
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};
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let album_list = Rect {
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x: artist_list.x + artist_list.width,
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y: frame.y,
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width: panel_width,
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height: panel_height_top,
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};
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let album_info = Rect {
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x: album_list.x,
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y: album_list.y + album_list.height,
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width: album_list.width,
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height: panel_height_bottom,
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};
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let track_list = Rect {
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x: album_list.x + album_list.width,
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y: frame.y,
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width: panel_width_last,
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height: panel_height_top,
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};
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let track_info = Rect {
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x: track_list.x,
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y: track_list.y + track_list.height,
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width: track_list.width,
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height: panel_height_bottom,
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};
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FrameAreas {
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artists: ArtistArea { list: artist_list },
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albums: AlbumArea {
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list: album_list,
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info: album_info,
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},
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tracks: TrackArea {
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list: track_list,
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info: track_info,
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},
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}
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}
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fn construct_artist_list(app: &APP) -> ArtistState {
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let artists = app.get_artist_ids();
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let list = List::new(
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artists
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.iter()
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.map(|id| ListItem::new(id.name.as_str()))
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.collect::<Vec<ListItem>>(),
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);
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let selected_artist = app.selected_artist();
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let mut state = ListState::default();
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state.select(selected_artist);
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let active = app.get_active_category() == Category::Artist;
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ArtistState {
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list: SelectionList { list, state },
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active,
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}
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}
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fn construct_album_list(app: &APP) -> AlbumState {
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let albums = app.get_album_ids();
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let list = List::new(
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albums
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.iter()
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.map(|id| ListItem::new(id.title.as_str()))
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.collect::<Vec<ListItem>>(),
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);
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let selected_album = app.selected_album();
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let mut state = ListState::default();
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state.select(selected_album);
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let active = app.get_active_category() == Category::Album;
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let album = selected_album.map(|i| albums[i]);
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let info = Paragraph::new(format!(
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"Title: {}\n\
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Year: {}",
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album.map(|a| a.title.as_str()).unwrap_or(""),
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album
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.map(|a| a.year.to_string())
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.unwrap_or_else(|| "".to_string()),
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));
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AlbumState {
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list: SelectionList { list, state },
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info,
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active,
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}
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}
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fn construct_track_list(app: &APP) -> TrackState {
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let tracks = app.get_track_ids();
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let list = List::new(
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tracks
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.iter()
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.map(|id| ListItem::new(id.title.as_str()))
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.collect::<Vec<ListItem>>(),
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);
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let selected_track = app.selected_track();
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let mut state = ListState::default();
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state.select(selected_track);
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let active = app.get_active_category() == Category::Track;
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let track = selected_track.map(|i| tracks[i]);
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let info = Paragraph::new(format!(
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"Track: {}\n\
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Title: {}\n\
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Artist: {}\n\
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Format: {}",
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track
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.map(|t| t.number.to_string())
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.unwrap_or_else(|| "".to_string()),
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track.map(|t| t.title.as_str()).unwrap_or(""),
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track
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.map(|t| t.artist.join("; "))
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.unwrap_or_else(|| "".to_string()),
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track
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.map(|t| match t.format {
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TrackFormat::Flac => "FLAC",
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TrackFormat::Mp3 => "MP3",
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})
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.unwrap_or(""),
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));
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TrackState {
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list: SelectionList { list, state },
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info,
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active,
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}
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}
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fn construct_app_state(app: &APP) -> AppState {
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AppState {
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artists: Self::construct_artist_list(app),
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albums: Self::construct_album_list(app),
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tracks: Self::construct_track_list(app),
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}
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}
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fn style(_active: bool) -> Style {
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Style::default().fg(Color::White).bg(Color::Black)
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}
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fn block_style(active: bool) -> Style {
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Self::style(active)
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}
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fn highlight_style(active: bool) -> Style {
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if active {
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Style::default().fg(Color::White).bg(Color::DarkGray)
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} else {
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Self::style(false)
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}
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}
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fn block<'a>(title: &str, active: bool) -> Block<'a> {
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Block::default()
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.title_alignment(Alignment::Center)
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.borders(Borders::ALL)
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.border_type(BorderType::Rounded)
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.style(Self::block_style(active))
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.title(format!(" {title} "))
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}
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fn render_list_widget<B: Backend>(
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title: &str,
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mut list: SelectionList,
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active: bool,
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area: Rect,
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frame: &mut Frame<'_, B>,
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) {
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frame.render_stateful_widget(
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list.list
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.highlight_style(Self::highlight_style(active))
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.highlight_symbol(">> ")
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.style(Self::style(active))
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.block(Self::block(title, active)),
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area,
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&mut list.state,
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);
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}
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fn render_info_widget<B: Backend>(
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title: &str,
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paragraph: Paragraph,
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active: bool,
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area: Rect,
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frame: &mut Frame<'_, B>,
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) {
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frame.render_widget(
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paragraph
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.style(Self::style(active))
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.block(Self::block(title, active)),
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area,
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);
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}
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fn render_artist_column<B: Backend>(
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state: ArtistState,
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area: ArtistArea,
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frame: &mut Frame<'_, B>,
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) {
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Self::render_list_widget("Artists", state.list, state.active, area.list, frame);
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}
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fn render_album_column<B: Backend>(
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state: AlbumState,
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area: AlbumArea,
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frame: &mut Frame<'_, B>,
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) {
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Self::render_list_widget("Albums", state.list, state.active, area.list, frame);
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Self::render_info_widget("Album info", state.info, state.active, area.info, frame);
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}
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fn render_track_column<B: Backend>(
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state: TrackState,
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area: TrackArea,
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frame: &mut Frame<'_, B>,
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) {
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Self::render_list_widget("Tracks", state.list, state.active, area.list, frame);
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Self::render_info_widget("Track info", state.info, state.active, area.info, frame);
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}
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pub fn render<B: Backend>(&self, app: &APP, frame: &mut Frame<'_, B>) {
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let areas = Self::construct_areas(frame.size());
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let app_state = Self::construct_app_state(app);
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Self::render_artist_column(app_state.artists, areas.artists, frame);
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Self::render_album_column(app_state.albums, areas.albums, frame);
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Self::render_track_column(app_state.tracks, areas.tracks, frame);
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}
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}
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#[cfg(test)]
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mod tests {
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// This is UI so the only sensible unit test is to run the code through various app states.
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use crate::{
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tests::COLLECTION,
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tui::{
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app::App,
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tests::{app, terminal},
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},
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};
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use super::Ui;
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#[test]
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fn empty() {
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let mut terminal = terminal();
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let app = app(vec![]);
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let ui = Ui::new();
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terminal.draw(|frame| ui.render(&app, frame)).unwrap();
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}
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#[test]
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fn collection() {
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let mut terminal = terminal();
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let mut app = app(COLLECTION.to_owned());
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let ui = Ui::new();
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terminal.draw(|frame| ui.render(&app, frame)).unwrap();
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// Change the track (which has a different track format).
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app.increment_category();
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app.increment_category();
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app.increment_selection();
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terminal.draw(|frame| ui.render(&app, frame)).unwrap();
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}
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}
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