Extract widgets
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4a22c29eb8
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284556f756
@ -6,6 +6,7 @@ mod minibuffer;
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mod overlay;
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mod reload;
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mod style;
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mod widgets;
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use browse::{AlbumArea, AlbumState, ArtistArea, ArtistState, FrameArea, TrackArea, TrackState};
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use display::UiDisplay;
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@ -16,162 +17,36 @@ use musichoard::collection::{album::Album, track::Track, Collection};
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use overlay::{OverlayBuilder, OverlaySize};
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use ratatui::{
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layout::{Alignment, Rect},
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widgets::{Block, BorderType, Borders, Clear, List, Paragraph, Wrap},
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widgets::{Paragraph, Wrap},
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Frame,
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};
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use widgets::UiWidget;
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use crate::tui::{
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app::{AppPublicState, AppState, Category, IAppAccess, Selection, WidgetState},
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lib::interface::musicbrainz::Match,
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ui::{reload::ReloadMenu, style::UiStyle},
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ui::reload::ReloadMenu,
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};
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pub trait IUi {
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fn render<APP: IAppAccess>(app: &mut APP, frame: &mut Frame);
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}
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struct Column<'a> {
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paragraph: Paragraph<'a>,
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area: Rect,
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}
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pub struct Ui;
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impl Ui {
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fn block<'a>(active: bool, error: bool) -> Block<'a> {
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Block::default().style(UiStyle::block_style(active, error))
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}
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fn block_with_borders<'a>(title: &str, active: bool, error: bool) -> Block<'a> {
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Self::block(active, error)
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.title_alignment(Alignment::Center)
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.borders(Borders::ALL)
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.border_type(BorderType::Rounded)
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.title(format!(" {title} "))
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}
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fn render_list_widget(
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title: &str,
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list: List,
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state: &mut WidgetState,
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active: bool,
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area: Rect,
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frame: &mut Frame,
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) {
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frame.render_stateful_widget(
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list.highlight_style(UiStyle::highlight_style(active))
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.highlight_symbol(">> ")
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.style(UiStyle::style(active, false))
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.block(Self::block_with_borders(title, active, false)),
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area,
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&mut state.list,
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);
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state.height = area.height.saturating_sub(2) as usize;
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}
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fn render_overlay_list_widget(
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title: &str,
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list: List,
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state: &mut WidgetState,
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active: bool,
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area: Rect,
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frame: &mut Frame,
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) {
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frame.render_widget(Clear, area);
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Self::render_list_widget(title, list, state, active, area, frame);
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}
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fn render_info_widget(
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title: &str,
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paragraph: Paragraph,
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active: bool,
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area: Rect,
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frame: &mut Frame,
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) {
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frame.render_widget(
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paragraph
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.style(UiStyle::style(active, false))
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.block(Self::block_with_borders(title, active, false)),
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area,
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);
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}
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fn render_overlay_widget(
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title: &str,
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paragraph: Paragraph,
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area: Rect,
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error: bool,
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frame: &mut Frame,
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) {
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frame.render_widget(Clear, area);
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frame.render_widget(
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paragraph
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.style(UiStyle::style(true, error))
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.block(Self::block_with_borders(title, true, error)),
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area,
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);
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}
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fn columns(paragraphs: Vec<Paragraph>, min: u16, area: Rect) -> Vec<Column> {
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let mut x = area.x;
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let mut width = area.width;
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let mut remaining = paragraphs.len() as u16;
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if remaining < min {
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remaining = min;
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}
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let mut blocks = vec![];
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for paragraph in paragraphs.into_iter() {
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let block_width = width / remaining;
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blocks.push(Column {
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paragraph,
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area: Rect {
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x,
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y: area.y,
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width: block_width,
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height: area.height,
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},
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});
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x = x.saturating_add(block_width);
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width = width.saturating_sub(block_width);
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remaining -= 1;
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}
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blocks
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}
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fn render_columns(
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paragraphs: Vec<Paragraph>,
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min: u16,
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active: bool,
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area: Rect,
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frame: &mut Frame,
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) {
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for column in Self::columns(paragraphs, min, area).into_iter() {
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frame.render_widget(
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column
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.paragraph
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.style(UiStyle::style(active, false))
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.block(Self::block(active, false)),
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column.area,
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);
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}
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}
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fn render_artist_column(st: ArtistState, ar: ArtistArea, fr: &mut Frame) {
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Self::render_list_widget("Artists", st.list, st.state, st.active, ar.list, fr);
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UiWidget::render_list_widget("Artists", st.list, st.state, st.active, ar.list, fr);
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}
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fn render_album_column(st: AlbumState, ar: AlbumArea, fr: &mut Frame) {
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Self::render_list_widget("Albums", st.list, st.state, st.active, ar.list, fr);
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Self::render_info_widget("Album info", st.info, st.active, ar.info, fr);
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UiWidget::render_list_widget("Albums", st.list, st.state, st.active, ar.list, fr);
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UiWidget::render_info_widget("Album info", st.info, st.active, ar.info, fr);
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}
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fn render_track_column(st: TrackState, ar: TrackArea, fr: &mut Frame) {
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Self::render_list_widget("Tracks", st.list, st.state, st.active, ar.list, fr);
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Self::render_info_widget("Track info", st.info, st.active, ar.info, fr);
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UiWidget::render_list_widget("Tracks", st.list, st.state, st.active, ar.list, fr);
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UiWidget::render_info_widget("Track info", st.info, st.active, ar.info, fr);
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}
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fn render_minibuffer(state: &AppPublicState, ar: Rect, fr: &mut Frame) {
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@ -185,8 +60,8 @@ impl Ui {
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height: 1,
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};
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Self::render_info_widget("Minibuffer", Paragraph::new(""), false, ar, fr);
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Self::render_columns(mb.paragraphs, mb.columns, false, area, fr);
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UiWidget::render_info_widget("Minibuffer", Paragraph::new(""), false, ar, fr);
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UiWidget::render_columns(mb.paragraphs, mb.columns, false, area, fr);
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}
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fn render_browse_frame(
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@ -239,16 +114,16 @@ impl Ui {
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let area = OverlayBuilder::default().build(frame.size());
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if selection.category() == Category::Artist {
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let artist_overlay = ArtistOverlay::new(artists, &selection.widget_state_artist().list);
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Self::render_overlay_widget("Artist", artist_overlay.properties, area, false, frame);
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let overlay = ArtistOverlay::new(artists, &selection.widget_state_artist().list);
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UiWidget::render_overlay_widget("Artist", overlay.properties, area, false, frame);
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} else {
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let no_albums: Vec<Album> = vec![];
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let albums = selection
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.state_album(artists)
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.map(|st| st.list)
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.unwrap_or_else(|| &no_albums);
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let album_overlay = AlbumOverlay::new(albums, &selection.widget_state_album().list);
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Self::render_overlay_widget("Album", album_overlay.properties, area, false, frame);
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let overlay = AlbumOverlay::new(albums, &selection.widget_state_album().list);
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UiWidget::render_overlay_widget("Album", overlay.properties, area, false, frame);
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}
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}
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@ -261,7 +136,7 @@ impl Ui {
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let area = OverlayBuilder::default().build(frame.size());
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let matching_string = UiDisplay::display_matching_info(matching);
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let st = AlbumMatchesState::new(matches.unwrap_or_default(), state);
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Self::render_overlay_list_widget(&matching_string, st.list, st.state, true, area, frame)
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UiWidget::render_overlay_list_widget(&matching_string, st.list, st.state, true, area, frame)
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}
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fn render_reload_overlay(frame: &mut Frame) {
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@ -272,7 +147,7 @@ impl Ui {
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let reload_text = ReloadMenu::paragraph().alignment(Alignment::Center);
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Self::render_overlay_widget("Reload", reload_text, area, false, frame);
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UiWidget::render_overlay_widget("Reload", reload_text, area, false, frame);
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}
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fn render_error_overlay<S: AsRef<str>>(title: S, msg: S, frame: &mut Frame) {
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@ -284,7 +159,7 @@ impl Ui {
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.alignment(Alignment::Center)
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.wrap(Wrap { trim: true });
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Self::render_overlay_widget(title.as_ref(), error_text, area, true, frame);
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UiWidget::render_overlay_widget(title.as_ref(), error_text, area, true, frame);
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}
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}
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138
src/tui/ui/widgets.rs
Normal file
138
src/tui/ui/widgets.rs
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@ -0,0 +1,138 @@
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use ratatui::{
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layout::{Alignment, Rect},
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widgets::{Block, BorderType, Borders, Clear, List, Paragraph},
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Frame,
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};
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use crate::tui::{app::WidgetState, ui::style::UiStyle};
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struct Column<'a> {
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paragraph: Paragraph<'a>,
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area: Rect,
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}
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pub struct UiWidget;
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impl UiWidget {
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fn block<'a>(active: bool, error: bool) -> Block<'a> {
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Block::default().style(UiStyle::block_style(active, error))
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}
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fn block_with_borders<'a>(title: &str, active: bool, error: bool) -> Block<'a> {
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Self::block(active, error)
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.title_alignment(Alignment::Center)
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.borders(Borders::ALL)
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.border_type(BorderType::Rounded)
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.title(format!(" {title} "))
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}
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pub fn render_list_widget(
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title: &str,
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list: List,
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state: &mut WidgetState,
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active: bool,
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area: Rect,
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frame: &mut Frame,
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) {
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frame.render_stateful_widget(
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list.highlight_style(UiStyle::highlight_style(active))
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.highlight_symbol(">> ")
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.style(UiStyle::style(active, false))
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.block(Self::block_with_borders(title, active, false)),
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area,
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&mut state.list,
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);
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state.height = area.height.saturating_sub(2) as usize;
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}
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pub fn render_overlay_list_widget(
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title: &str,
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list: List,
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state: &mut WidgetState,
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active: bool,
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area: Rect,
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frame: &mut Frame,
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) {
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frame.render_widget(Clear, area);
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Self::render_list_widget(title, list, state, active, area, frame);
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}
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pub fn render_info_widget(
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title: &str,
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paragraph: Paragraph,
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active: bool,
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area: Rect,
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frame: &mut Frame,
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) {
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frame.render_widget(
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paragraph
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.style(UiStyle::style(active, false))
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.block(Self::block_with_borders(title, active, false)),
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area,
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);
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}
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pub fn render_overlay_widget(
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title: &str,
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paragraph: Paragraph,
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area: Rect,
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error: bool,
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frame: &mut Frame,
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) {
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frame.render_widget(Clear, area);
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frame.render_widget(
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paragraph
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.style(UiStyle::style(true, error))
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.block(Self::block_with_borders(title, true, error)),
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area,
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);
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}
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fn columns(paragraphs: Vec<Paragraph>, min: u16, area: Rect) -> Vec<Column> {
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let mut x = area.x;
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let mut width = area.width;
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let mut remaining = paragraphs.len() as u16;
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if remaining < min {
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remaining = min;
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}
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let mut blocks = vec![];
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for paragraph in paragraphs.into_iter() {
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let block_width = width / remaining;
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blocks.push(Column {
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paragraph,
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area: Rect {
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x,
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y: area.y,
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width: block_width,
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height: area.height,
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},
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});
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x = x.saturating_add(block_width);
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width = width.saturating_sub(block_width);
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remaining -= 1;
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}
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blocks
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}
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pub fn render_columns(
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paragraphs: Vec<Paragraph>,
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min: u16,
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active: bool,
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area: Rect,
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frame: &mut Frame,
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) {
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for column in Self::columns(paragraphs, min, area).into_iter() {
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frame.render_widget(
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column
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.paragraph
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.style(UiStyle::style(active, false))
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.block(Self::block(active, false)),
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column.area,
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);
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}
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}
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}
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